File system
LVGL has a 'File system' abstraction module that enables you to attach
any type of file system. A file system is identified by an assigned
drive letter. For example, if an SD card is associated with the letter
'S'
, a file can be reached using "S:path/to/file.txt"
.
Ready to use drivers
LVGL contains prepared drivers for the API of POSIX, standard C, Windows, and FATFS. Learn more here.
Adding a driver
Registering a driver
To add a driver, a lv_fs_drv_t
needs to be initialized like below.
The lv_fs_drv_t
needs to be static, global or dynamically allocated
and not a local variable.
static lv_fs_drv_t drv; /*Needs to be static or global*/
lv_fs_drv_init(&drv); /*Basic initialization*/
drv.letter = 'S'; /*An uppercase letter to identify the drive */
drv.cache_size = my_cache_size; /*Cache size for reading in bytes. 0 to not cache.*/
drv.ready_cb = my_ready_cb; /*Callback to tell if the drive is ready to use */
drv.open_cb = my_open_cb; /*Callback to open a file */
drv.close_cb = my_close_cb; /*Callback to close a file */
drv.read_cb = my_read_cb; /*Callback to read a file */
drv.write_cb = my_write_cb; /*Callback to write a file */
drv.seek_cb = my_seek_cb; /*Callback to seek in a file (Move cursor) */
drv.tell_cb = my_tell_cb; /*Callback to tell the cursor position */
drv.dir_open_cb = my_dir_open_cb; /*Callback to open directory to read its content */
drv.dir_read_cb = my_dir_read_cb; /*Callback to read a directory's content */
drv.dir_close_cb = my_dir_close_cb; /*Callback to close a directory */
drv.user_data = my_user_data; /*Any custom data if required*/
lv_fs_drv_register(&drv); /*Finally register the drive*/
Any of the callbacks can be NULL
to indicate that operation is not
supported.
Implementing the callbacks
Open callback
The prototype of open_cb
looks like this:
void * (*open_cb)(lv_fs_drv_t * drv, const char * path, lv_fs_mode_t mode);
path
is the path after the drive letter (e.g. "S:path/to/file.txt" -> "path/to/file.txt").
mode
can be LV_FS_MODE_WR
or LV_FS_MODE_RD
to open for writes or reads.
The return value is a pointer to a file object that describes the
opened file or NULL
if there were any issues (e.g. the file wasn't
found). The returned file object will be passed to other file system
related callbacks. (see below)
Other callbacks
The other callbacks are quite similar. For example write_cb
looks
like this:
lv_fs_res_t (*write_cb)(lv_fs_drv_t * drv, void * file_p, const void * buf, uint32_t btw, uint32_t * bw);
For file_p
, LVGL passes the return value of open_cb
, buf
is
the data to write, btw
is the Bytes To Write, bw
is the actually
written bytes.
For a template of these callbacks see lv_fs_template.c.
Usage example
The example below shows how to read from a file:
lv_fs_file_t f;
lv_fs_res_t res;
res = lv_fs_open(&f, "S:folder/file.txt", LV_FS_MODE_RD);
if(res != LV_FS_RES_OK) my_error_handling();
uint32_t read_num;
uint8_t buf[8];
res = lv_fs_read(&f, buf, 8, &read_num);
if(res != LV_FS_RES_OK || read_num != 8) my_error_handling();
lv_fs_close(&f);
The mode in lv_fs_open()
can be LV_FS_MODE_WR
to open for writes
only or LV_FS_MODE_RD
|
LV_FS_MODE_WR
for both
This example shows how to read a directory's content. It's up to the
driver how to mark directories in the result but it can be a good
practice to insert a '/'
in front of each directory name.
lv_fs_dir_t dir;
lv_fs_res_t res;
res = lv_fs_dir_open(&dir, "S:/folder");
if(res != LV_FS_RES_OK) my_error_handling();
char fn[256];
while(1) {
res = lv_fs_dir_read(&dir, fn, sizeof(fn));
if(res != LV_FS_RES_OK) {
my_error_handling();
break;
}
/*fn is empty, if not more files to read*/
if(strlen(fn) == 0) {
break;
}
printf("%s\n", fn);
}
lv_fs_dir_close(&dir);
Use drives for images
Image objects can be opened from files too (besides variables stored in the compiled program).
To use files in image widgets the following callbacks are required:
open
close
read
seek
tell