lv_gltf_environment_private.h

struct _lv_gltf_ibl_sampler

Public Members

uint32_t cube_map_resolution
float lod_bias
uint32_t lowest_mip_level
uint32_t input_texture_id
uint32_t cube_map_texture_id
uint32_t framebuffer
uint32_t mipmap_count
uint32_t lambertian_texture_id
uint32_t lambertian_sample_count
uint32_t ggx_sample_count
uint32_t ggx_texture_id
uint32_t sheen_texture_id
uint32_t sheen_sample_count
uint32_t ggxlut_texture_id
uint32_t lut_sample_count
uint32_t lut_resolution
uint32_t charlielut_texture_id
float scale_value
uint32_t mipmap_levels
lv_opengl_shader_manager_t shader_manager
uint32_t fullscreen_vertex_buffer
uint32_t fullscreen_tex_coord_buffer
struct lv_gltf_ibl_texture_t

Public Members

uint8_t *data
uint32_t internal_format
uint32_t format
uint32_t type
struct lv_gltf_ibl_image_t

Public Members

float *data
size_t data_len
uint32_t width
uint32_t height
struct _lv_gltf_environment

Public Members

uint32_t diffuse
uint32_t specular
uint32_t sheen
uint32_t ggxLut
uint32_t charlie_lut
uint32_t mip_count
float ibl_intensity_scale
float angle