Text area (lv_textarea)

Overview

The Text Area is a Base object with a Label and a cursor on it. Texts or characters can be added to it. Long lines are wrapped and when the text becomes long enough the Text area can be scrolled.

One line mode and password modes are supported.

Parts and Styles

  • LV_PART_MAIN The background of the text area. Uses all the typical backgrond style properties and the text related style properties including text_align to align the text to the left, right or center.

  • LV_PART_SCROLLBAR The scrollbar that is shown when the text is too long.

  • LV_PART_SELECTED Detemines the style of the selected text. Only text_color and bg_color style properties can be used.

  • LV_PART_CURSOR Marks the position where the characters are inserted. The cursor's area is always the bounding box of the current character. A block cursor can be created by adding a background color and background opacity to LV_PART_CURSOR's style. The create line cursor leave the cursor transparent and set a left border. The anim_time style property sets the cursor's blink time.

  • LV_PART_TEXTAREA_PLACEHOLDER Unique to Text Area, allows styling the placeholder text.

Usage

Add text

You can insert text or characters to the current cursor's position with:

  • lv_textarea_add_char(textarea, 'c')

  • lv_textarea_add_text(textarea, "insert this text")

To add wide characters like 'á', 'ß' or CJK characters use lv_textarea_add_text(ta, "á").

lv_textarea_set_text(ta, "New text") changes the whole text.

Placeholder

A placeholder text can be specified - which is displayed when the Text area is empty - with lv_textarea_set_placeholder_text(ta, "Placeholder text")

Delete character

To delete a character from the left of the current cursor position use lv_textarea_del_char(textarea). To delete from the right use lv_textarea_del_char_forward(textarea)

Move the cursor

The cursor position can be modified directly like lv_textarea_set_cursor_pos(textarea, 10). The 0 position means "before the first characters", LV_TA_CURSOR_LAST means "after the last character"

You can step the cursor with

  • lv_textarea_cursor_right(textarea)

  • lv_textarea_cursor_left(textarea)

  • lv_textarea_cursor_up(textarea)

  • lv_textarea_cursor_down(textarea)

If lv_textarea_set_cursor_click_pos(textarea, true) is applied the cursor will jump to the position where the Text area was clicked.

Hide the cursor

The cursor is always visible, however it can be a good idea to style it to be visible only in LV_STATE_FOCUSED state.

One line mode

The Text area can be configured to be on a single line with lv_textarea_set_one_line(textarea, true). In this mode the height is set automatically to show only one line, line break characters are ignored, and word wrap is disabled.

Password mode

The text area supports password mode which can be enabled with lv_textarea_set_password_mode(textarea, true).

If the (Bullet, U+2022) character exists in the font, the entered characters are converted to it after some time or when a new character is entered. If not exists, * will be used.

In password mode lv_textarea_get_text(textarea) returns the actual text entered, not the bullet characters.

The visibility time can be adjusted with LV_TEXTAREA_DEF_PWD_SHOW_TIME) in lv_conf.h.

Accepted characters

You can set a list of accepted characters with lv_textarae_set_accepted_chars(textarea, "0123456789.+-"). Other characters will be ignored.

Max text length

The maximum number of characters can be limited with lv_textarea_set_max_length(textarea, max_char_num)

Very long texts

If there is a very long text in the Text area (e. g. > 20k characters), scrolling and drawing might be slow. However, by enabling LV_LABEL_LONG_TXT_HINT   1 in lv_conf.h the performance can be hugely improved. This will save some additional information about the label to speed up its drawing. Using LV_LABEL_LONG_TXT_HINT the scrolling and drawing will as fast as with "normal" short texts.

Select text

Any part of the text can be selected if enabled with lv_textarea_set_text_selection(textarea, true). This works much like when you select text on your PC with your mouse.

Events

  • LV_EVENT_INSERT Sent right before a character or text is inserted. The event paramter is the text about to be inserted. lv_textarea_set_insert_replace(textarea, "New text") replaces the text to insert. The new text cannot be in a local variable which is destroyed when the event callback exists. "" means do not insert anything.

  • LV_EVENT_VALUE_CHANGED Sent when the content of the text area has been changed.

  • LV_EVENT_APPLY Sent when LV_KEY_ENTER is pressed (or(sent) to a one line text area.

Learn more about Events.

Keys

  • LV_KEY_UP/DOWN/LEFT/RIGHT Move the cursor

  • Any character Add the character to the current cursor position

Learn more about Keys.

Example

C

Simple Text area

#include "../../lv_examples.h"
#if LV_USE_TEXTAREA && LV_BUILD_EXAMPLES

static void textarea_event_handler(lv_event_t * e)
{
    lv_obj_t * ta = lv_event_get_target(e);
    LV_LOG_USER("Enter was pressed. The current text is: %s", lv_textarea_get_text(ta));
}

static void btnm_event_handler(lv_event_t * e)
{
    lv_obj_t * obj = lv_event_get_target(e);
    lv_obj_t * ta = lv_event_get_user_data(e);
    const char * txt = lv_btnmatrix_get_btn_text(obj, lv_btnmatrix_get_selected_btn(obj));

    if(strcmp(txt, LV_SYMBOL_BACKSPACE) == 0) lv_textarea_del_char(ta);
    else if(strcmp(txt, LV_SYMBOL_NEW_LINE) == 0) lv_event_send(ta, LV_EVENT_READY, NULL);
    else lv_textarea_add_text(ta, txt);

}

void lv_example_textarea_1(void)
{
    lv_obj_t * ta = lv_textarea_create(lv_scr_act());
    lv_textarea_set_one_line(ta, true);
    lv_obj_align(ta, LV_ALIGN_TOP_MID, 0, 10);
    lv_obj_add_event_cb(ta, textarea_event_handler, LV_EVENT_READY, ta);
    lv_obj_add_state(ta, LV_STATE_FOCUSED); /*To be sure the cursor is visible*/

    static const char * btnm_map[] = {"1", "2", "3", "\n",
                               "4", "5", "6", "\n",
                               "7", "8", "9", "\n",
                               LV_SYMBOL_BACKSPACE, "0", LV_SYMBOL_NEW_LINE, ""};

    lv_obj_t * btnm = lv_btnmatrix_create(lv_scr_act());
    lv_obj_set_size(btnm, 200, 150);
    lv_obj_align(btnm, LV_ALIGN_BOTTOM_MID, 0, -10);
    lv_obj_add_event_cb(btnm, btnm_event_handler, LV_EVENT_VALUE_CHANGED, ta);
    lv_obj_clear_flag(btnm, LV_OBJ_FLAG_CLICK_FOCUSABLE); /*To keep the text area focused on button clicks*/
    lv_btnmatrix_set_map(btnm, btnm_map);
}

#endif

Text area with password field

#include "../../lv_examples.h"
#if LV_USE_TEXTAREA && LV_USE_KEYBOARD && LV_BUILD_EXAMPLES

static void ta_event_cb(lv_event_t * e);

static lv_obj_t * kb;

void lv_example_textarea_2(void)
{
    /*Create the password box*/
    lv_obj_t * pwd_ta = lv_textarea_create(lv_scr_act());
    lv_textarea_set_text(pwd_ta, "");
    lv_textarea_set_password_mode(pwd_ta, true);
    lv_textarea_set_one_line(pwd_ta, true);
    lv_obj_set_width(pwd_ta, lv_pct(40));
    lv_obj_set_pos(pwd_ta, 5, 20);
    lv_obj_add_event_cb(pwd_ta, ta_event_cb, LV_EVENT_ALL, NULL);

    /*Create a label and position it above the text box*/
    lv_obj_t * pwd_label = lv_label_create(lv_scr_act());
    lv_label_set_text(pwd_label, "Password:");
    lv_obj_align_to(pwd_label, pwd_ta, LV_ALIGN_OUT_TOP_LEFT, 0, 0);

    /*Create the one-line mode text area*/
    lv_obj_t * text_ta = lv_textarea_create(lv_scr_act());
    lv_textarea_set_one_line(text_ta, true);
    lv_textarea_set_password_mode(text_ta, false);
    lv_obj_set_width(text_ta, lv_pct(40));
    lv_obj_add_event_cb(text_ta, ta_event_cb, LV_EVENT_ALL, NULL);
    lv_obj_align(text_ta, LV_ALIGN_TOP_RIGHT, -5, 20);


    /*Create a label and position it above the text box*/
    lv_obj_t * oneline_label = lv_label_create(lv_scr_act());
    lv_label_set_text(oneline_label, "Text:");
    lv_obj_align_to(oneline_label, text_ta, LV_ALIGN_OUT_TOP_LEFT, 0, 0);

    /*Create a keyboard*/
    kb = lv_keyboard_create(lv_scr_act());
    lv_obj_set_size(kb,  LV_HOR_RES, LV_VER_RES / 2);

    lv_keyboard_set_textarea(kb, pwd_ta); /*Focus it on one of the text areas to start*/
}

static void ta_event_cb(lv_event_t * e)
{
    lv_event_code_t code = lv_event_get_code(e);
    lv_obj_t * ta = lv_event_get_target(e);
    if(code == LV_EVENT_CLICKED || code == LV_EVENT_FOCUSED) {
        /*Focus on the clicked text area*/
        if(kb != NULL) lv_keyboard_set_textarea(kb, ta);
    }

    else if(code == LV_EVENT_READY) {
        LV_LOG_USER("Ready, current text: %s", lv_textarea_get_text(ta));
    }
}

#endif

Text auto-formatting

#include "../../lv_examples.h"
#if LV_USE_TEXTAREA && LV_USE_KEYBOARD && LV_BUILD_EXAMPLES

static void ta_event_cb(lv_event_t * e);

static lv_obj_t * kb;

/**
 * Automatically format text like a clock. E.g. "12:34"
 * Add the ':' automatically.
 */
void lv_example_textarea_3(void)
{
    /*Create the text area*/
    lv_obj_t * ta = lv_textarea_create(lv_scr_act());
    lv_obj_add_event_cb(ta, ta_event_cb, LV_EVENT_VALUE_CHANGED, NULL);
    lv_textarea_set_accepted_chars(ta, "0123456789:");
    lv_textarea_set_max_length(ta, 5);
    lv_textarea_set_one_line(ta, true);
    lv_textarea_set_text(ta, "");

    /*Create a keyboard*/
    kb = lv_keyboard_create(lv_scr_act());
    lv_obj_set_size(kb,  LV_HOR_RES, LV_VER_RES / 2);
    lv_keyboard_set_mode(kb, LV_KEYBOARD_MODE_NUMBER);
    lv_keyboard_set_textarea(kb, ta);
}

static void ta_event_cb(lv_event_t * e)
{
    lv_obj_t * ta = lv_event_get_target(e);
    const char * txt = lv_textarea_get_text(ta);
    if(txt[0] >= '0' && txt[0] <= '9' &&
        txt[1] >= '0' && txt[1] <= '9' &&
        txt[2] != ':')
    {
        lv_textarea_set_cursor_pos(ta, 2);
        lv_textarea_add_char(ta, ':');
    }
}

#endif

MicroPython

No examples yet.

API

Enums

enum [anonymous]

Values:

enumerator LV_PART_TEXTAREA_PLACEHOLDER

Functions

LV_EXPORT_CONST_INT(LV_TEXTAREA_CURSOR_LAST)
lv_obj_t *lv_textarea_create(lv_obj_t *parent)

Create a text area objects

Parameters

parent -- pointer to an object, it will be the parent of the new text area

Returns

pointer to the created text area

void lv_textarea_add_char(lv_obj_t *obj, uint32_t c)

Insert a character to the current cursor position. To add a wide char, e.g. 'Á' use _lv_txt_encoded_conv_wc('Á)`

Parameters
  • obj -- pointer to a text area object

  • c -- a character (e.g. 'a')

void lv_textarea_add_text(lv_obj_t *obj, const char *txt)

Insert a text to the current cursor position

Parameters
  • obj -- pointer to a text area object

  • txt -- a '\0' terminated string to insert

void lv_textarea_del_char(lv_obj_t *obj)

Delete a the left character from the current cursor position

Parameters

obj -- pointer to a text area object

void lv_textarea_del_char_forward(lv_obj_t *obj)

Delete the right character from the current cursor position

Parameters

obj -- pointer to a text area object

void lv_textarea_set_text(lv_obj_t *obj, const char *txt)

Set the text of a text area

Parameters
  • obj -- pointer to a text area object

  • txt -- pointer to the text

void lv_textarea_set_placeholder_text(lv_obj_t *obj, const char *txt)

Set the placeholder text of a text area

Parameters
  • obj -- pointer to a text area object

  • txt -- pointer to the text

void lv_textarea_set_cursor_pos(lv_obj_t *obj, int32_t pos)

Set the cursor position

Parameters
  • obj -- pointer to a text area object

  • pos -- the new cursor position in character index < 0 : index from the end of the text LV_TEXTAREA_CURSOR_LAST: go after the last character

void lv_textarea_set_cursor_click_pos(lv_obj_t *obj, bool en)

Enable/Disable the positioning of the cursor by clicking the text on the text area.

Parameters
  • obj -- pointer to a text area object

  • en -- true: enable click positions; false: disable

void lv_textarea_set_password_mode(lv_obj_t *obj, bool en)

Enable/Disable password mode

Parameters
  • obj -- pointer to a text area object

  • en -- true: enable, false: disable

void lv_textarea_set_one_line(lv_obj_t *obj, bool en)

Configure the text area to one line or back to normal

Parameters
  • obj -- pointer to a text area object

  • en -- true: one line, false: normal

void lv_textarea_set_accepted_chars(lv_obj_t *obj, const char *list)

Set a list of characters. Only these characters will be accepted by the text area

Parameters
  • obj -- pointer to a text area object

  • list -- list of characters. Only the pointer is saved. E.g. "+-.,0123456789"

void lv_textarea_set_max_length(lv_obj_t *obj, uint32_t num)

Set max length of a Text Area.

Parameters
  • obj -- pointer to a text area object

  • num -- the maximal number of characters can be added (lv_textarea_set_text ignores it)

void lv_textarea_set_insert_replace(lv_obj_t *obj, const char *txt)

In LV_EVENT_INSERT the text which planned to be inserted can be replaced by an other text. It can be used to add automatic formatting to the text area.

Parameters
  • obj -- pointer to a text area object

  • txt -- pointer to a new string to insert. If "" no text will be added. The variable must be live after the event_cb exists. (Should be global or static)

void lv_textarea_set_text_selection(lv_obj_t *obj, bool en)

Enable/disable selection mode.

Parameters
  • obj -- pointer to a text area object

  • en -- true or false to enable/disable selection mode

void lv_textarea_set_password_show_time(lv_obj_t *obj, uint16_t time)

Set how long show the password before changing it to '*'

Parameters
  • obj -- pointer to a text area object

  • time -- show time in milliseconds. 0: hide immediately.

void lv_textarea_set_align(lv_obj_t *obj, lv_text_align_t align)

Set the label's alignment. It sets where the label is aligned (in one line mode it can be smaller than the text area) and how the lines of the area align in case of multiline text area

Parameters
  • obj -- pointer to a text area object

  • align -- the align mode from ::lv_text_align_t

const char *lv_textarea_get_text(const lv_obj_t *obj)

Get the text of a text area. In password mode it gives the real text (not '*'s).

Parameters

obj -- pointer to a text area object

Returns

pointer to the text

const char *lv_textarea_get_placeholder_text(lv_obj_t *obj)

Get the placeholder text of a text area

Parameters

obj -- pointer to a text area object

Returns

pointer to the text

lv_obj_t *lv_textarea_get_label(const lv_obj_t *obj)

Get the label of a text area

Parameters

obj -- pointer to a text area object

Returns

pointer to the label object

uint32_t lv_textarea_get_cursor_pos(const lv_obj_t *obj)

Get the current cursor position in character index

Parameters

obj -- pointer to a text area object

Returns

the cursor position

bool lv_textarea_get_cursor_click_pos(lv_obj_t *obj)

Get whether the cursor click positioning is enabled or not.

Parameters

obj -- pointer to a text area object

Returns

true: enable click positions; false: disable

bool lv_textarea_get_password_mode(const lv_obj_t *obj)

Get the password mode attribute

Parameters

obj -- pointer to a text area object

Returns

true: password mode is enabled, false: disabled

bool lv_textarea_get_one_line(const lv_obj_t *obj)

Get the one line configuration attribute

Parameters

obj -- pointer to a text area object

Returns

true: one line configuration is enabled, false: disabled

const char *lv_textarea_get_accepted_chars(lv_obj_t *obj)

Get a list of accepted characters.

Parameters

obj -- pointer to a text area object

Returns

list of accented characters.

uint32_t lv_textarea_get_max_length(lv_obj_t *obj)

Get max length of a Text Area.

Parameters

obj -- pointer to a text area object

Returns

the maximal number of characters to be add

bool lv_textarea_text_is_selected(const lv_obj_t *obj)

Find whether text is selected or not.

Parameters

obj -- pointer to a text area object

Returns

whether text is selected or not

bool lv_textarea_get_text_selection(lv_obj_t *obj)

Find whether selection mode is enabled.

Parameters

obj -- pointer to a text area object

Returns

true: selection mode is enabled, false: disabled

uint16_t lv_textarea_get_password_show_time(lv_obj_t *obj)

Set how long show the password before changing it to '*'

Parameters

obj -- pointer to a text area object

Returns

show time in milliseconds. 0: hide immediately.

void lv_textarea_clear_selection(lv_obj_t *obj)

Clear the selection on the text area.

Parameters

obj -- pointer to a text area object

void lv_textarea_cursor_right(lv_obj_t *obj)

Move the cursor one character right

Parameters

obj -- pointer to a text area object

void lv_textarea_cursor_left(lv_obj_t *obj)

Move the cursor one character left

Parameters

obj -- pointer to a text area object

void lv_textarea_cursor_down(lv_obj_t *obj)

Move the cursor one line down

Parameters

obj -- pointer to a text area object

void lv_textarea_cursor_up(lv_obj_t *obj)

Move the cursor one line up

Parameters

obj -- pointer to a text area object

Variables

const lv_obj_class_t lv_textarea_class
struct lv_textarea_t

Public Members

lv_obj_t obj
lv_obj_t *label
char *placeholder_txt
char *pwd_tmp
const char *accepted_chars
uint32_t max_length
uint16_t pwd_show_time
lv_coord_t valid_x
uint32_t pos
lv_area_t area
uint32_t txt_byte_pos
uint8_t show
uint8_t click_pos
struct lv_textarea_t::[anonymous] cursor
uint32_t sel_start
uint32_t sel_end
uint8_t text_sel_in_prog
uint8_t text_sel_en
uint8_t pwd_mode
uint8_t one_line