lv_indev_scroll.h
Functions
- 
void _lv_indev_scroll_handler(lv_indev_t *indev)
- Handle scrolling. Called by LVGL during input device processing - Parameters:
- indev -- pointer to an input device 
 
- 
void _lv_indev_scroll_throw_handler(lv_indev_t *indev)
- Handle throwing after scrolling. Called by LVGL during input device processing - Parameters:
- indev -- pointer to an input device 
 
- 
int32_t lv_indev_scroll_throw_predict(lv_indev_t *indev, lv_dir_t dir)
- Predict where would a scroll throw end - Parameters:
- indev -- pointer to an input device 
- dir -- - LV_DIR_VERor- LV_DIR_HOR
 
- Returns:
- the difference compared to the current position when the throw would be finished 
 
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void lv_indev_scroll_get_snap_dist(lv_obj_t *obj, lv_point_t *p)
- Get the distance of the nearest snap point - Parameters:
- obj -- the object on which snap points should be found 
- p -- save the distance of the found snap point there