lv_table.h
Defines
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LV_TABLE_CELL_NONE
Typedefs
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typedef _lv_table_cell_ctrl_t lv_table_cell_ctrl_t
Enums
Functions
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lv_obj_t *lv_table_create(lv_obj_t *parent)
Create a table object
- Parameters:
parent -- pointer to an object, it will be the parent of the new table
- Returns:
pointer to the created table
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void lv_table_set_cell_value(lv_obj_t *obj, uint32_t row, uint32_t col, const char *txt)
Set the value of a cell.
Note
New roes/columns are added automatically if required
- Parameters:
obj -- pointer to a Table object
row -- id of the row [0 .. row_cnt -1]
col -- id of the column [0 .. col_cnt -1]
txt -- text to display in the cell. It will be copied and saved so this variable is not required after this function call.
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void lv_table_set_cell_value_fmt(lv_obj_t *obj, uint32_t row, uint32_t col, const char *fmt, ...)
Set the value of a cell. Memory will be allocated to store the text by the table.
Note
New roes/columns are added automatically if required
- Parameters:
obj -- pointer to a Table object
row -- id of the row [0 .. row_cnt -1]
col -- id of the column [0 .. col_cnt -1]
fmt --
printf
-like format
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void lv_table_set_row_count(lv_obj_t *obj, uint32_t row_cnt)
Set the number of rows
- Parameters:
obj -- table pointer to a Table object
row_cnt -- number of rows
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void lv_table_set_column_count(lv_obj_t *obj, uint32_t col_cnt)
Set the number of columns
- Parameters:
obj -- table pointer to a Table object
col_cnt -- number of columns.
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void lv_table_set_column_width(lv_obj_t *obj, uint32_t col_id, int32_t w)
Set the width of a column
- Parameters:
obj -- table pointer to a Table object
col_id -- id of the column [0 .. LV_TABLE_COL_MAX -1]
w -- width of the column
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void lv_table_add_cell_ctrl(lv_obj_t *obj, uint32_t row, uint32_t col, lv_table_cell_ctrl_t ctrl)
Add control bits to the cell.
- Parameters:
obj -- pointer to a Table object
row -- id of the row [0 .. row_cnt -1]
col -- id of the column [0 .. col_cnt -1]
ctrl -- OR-ed values from ::lv_table_cell_ctrl_t
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void lv_table_clear_cell_ctrl(lv_obj_t *obj, uint32_t row, uint32_t col, lv_table_cell_ctrl_t ctrl)
Clear control bits of the cell.
- Parameters:
obj -- pointer to a Table object
row -- id of the row [0 .. row_cnt -1]
col -- id of the column [0 .. col_cnt -1]
ctrl -- OR-ed values from ::lv_table_cell_ctrl_t
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void lv_table_set_cell_user_data(lv_obj_t *obj, uint16_t row, uint16_t col, void *user_data)
Add custom user data to the cell.
- Parameters:
obj -- pointer to a Table object
row -- id of the row [0 .. row_cnt -1]
col -- id of the column [0 .. col_cnt -1]
user_data -- pointer to the new user_data. Should be allocated by
lv_malloc
, and it will be freed automatically when the table is deleted or when the cell is dropped due to lower row or column count.
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const char *lv_table_get_cell_value(lv_obj_t *obj, uint32_t row, uint32_t col)
Get the value of a cell.
- Parameters:
obj -- pointer to a Table object
row -- id of the row [0 .. row_cnt -1]
col -- id of the column [0 .. col_cnt -1]
- Returns:
text in the cell
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uint32_t lv_table_get_row_count(lv_obj_t *obj)
Get the number of rows.
- Parameters:
obj -- table pointer to a Table object
- Returns:
number of rows.
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uint32_t lv_table_get_column_count(lv_obj_t *obj)
Get the number of columns.
- Parameters:
obj -- table pointer to a Table object
- Returns:
number of columns.
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int32_t lv_table_get_column_width(lv_obj_t *obj, uint32_t col)
Get the width of a column
- Parameters:
obj -- table pointer to a Table object
col -- id of the column [0 .. LV_TABLE_COL_MAX -1]
- Returns:
width of the column
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bool lv_table_has_cell_ctrl(lv_obj_t *obj, uint32_t row, uint32_t col, lv_table_cell_ctrl_t ctrl)
Get whether a cell has the control bits
- Parameters:
obj -- pointer to a Table object
row -- id of the row [0 .. row_cnt -1]
col -- id of the column [0 .. col_cnt -1]
ctrl -- OR-ed values from ::lv_table_cell_ctrl_t
- Returns:
true: all control bits are set; false: not all control bits are set
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void lv_table_get_selected_cell(lv_obj_t *obj, uint32_t *row, uint32_t *col)
Get the selected cell (pressed and or focused)
- Parameters:
obj -- pointer to a table object
row -- pointer to variable to store the selected row (LV_TABLE_CELL_NONE: if no cell selected)
col -- pointer to variable to store the selected column (LV_TABLE_CELL_NONE: if no cell selected)
Variables
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const lv_obj_class_t lv_table_class
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struct lv_table_cell_t
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struct lv_table_t