lv_buttonmatrix_private.h¶
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struct _lv_buttonmatrix_t¶
- #include <lv_buttonmatrix_private.h>
Data of button matrix
Public Members
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lv_obj_t obj¶
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const char *const *map_p¶
Pointer to the current map
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lv_buttonmatrix_ctrl_t *ctrl_bits¶
Array of control bytes
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uint32_t btn_cnt¶
Number of button in 'map_p'(Handled by the library)
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uint32_t row_cnt¶
Number of rows in 'map_p'(Handled by the library)
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uint32_t btn_id_sel¶
Index of the active button (being pressed/released etc) or LV_BUTTONMATRIX_BUTTON_NONE
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uint32_t one_check¶
1: Single button toggled at once
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uint32_t auto_free_map¶
1: Automatically free the map when the widget is deleted
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lv_obj_t obj¶