lv_3dtexture.h
Functions
-
lv_obj_t *lv_3dtexture_create(lv_obj_t *parent)
Create a 3dtexture object
- Parameters:
parent – pointer to an object, it will be the parent of the new 3dtexture
- Returns:
pointer to the created 3dtexture
-
void lv_3dtexture_set_src(lv_obj_t *obj, lv_3dtexture_id_t id)
Set the source texture of the widget. The object size should be manually set to match.
- Parameters:
obj – the 3dtexture widget
id – the texture handle from the 3D graphics backend. I.e., an
unsigned int
texture for OpenGL.
Variables
-
const lv_obj_class_t lv_3dtexture_class