lv_anim_timeline_private.h¶
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struct _lv_anim_timeline_t¶
Public Members
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struct _lv_anim_timeline_dsc_t *anim_dsc¶
Dynamically allocated anim dsc array
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uint32_t anim_dsc_cnt¶
The length of anim dsc array
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uint32_t act_time¶
Current time of the animation
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bool reverse¶
Reverse playback
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uint32_t delay¶
Delay before starting the animation from any ends
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uint32_t repeat_count¶
Repeat count
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uint32_t repeat_delay¶
Wait before repeat
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lv_obj_t *base_obj¶
If set, it's assumed that the
var
of animations is a widget name (path). The widget pointer will be retrieved by finding them by name on this widget.
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void *user_data¶
For any custom data
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struct _lv_anim_timeline_dsc_t *anim_dsc¶