Menu (lv_menu)¶
Overview¶
The Menu Widget can be used to create multi-level menus that automatically handle navigation among menu levels, and enable its user to capture page navigation and click events.
Parts and Styles¶
The Menu Widget is built from the following Widgets:
Main container:
lv_menu_main_contMain header:
lv_menu_main_header_contBack button: Button (lv_button)
Back button icon: Image (lv_image)
Main Page:
lv_menu_pageSidebar container:
lv_menu_sidebar_contSidebar header:
lv_menu_sidebar_header_contBack button: Button (lv_button)
Back button icon: Image (lv_image)
Sidebar Page:
lv_menu_page
Usage¶
Create a Menu¶
lv_menu_create(parent) creates a new empty Menu.
This creates a Menu Widget with this object hierarchy:
Menu:
lv_menu_tHidden Sub-Page Storage:
lv_obj_tMain container:
lv_menu_main_cont_classMain header:
lv_menu_main_header_cont_classBack button: Button (lv_button)
Back button icon: Image (lv_image)
Main header title: Label (lv_label) (default hidden)
Note that no sidebar is created. You can create one later if you wish.
Header mode¶
The following header modes exist:
LV_MENU_HEADER_TOP_FIXEDHeader is positioned at the top. (default)LV_MENU_HEADER_TOP_UNFIXEDHeader is positioned at the top and can be scrolled out of view.LV_MENU_HEADER_BOTTOM_FIXEDHeader is positioned at the bottom.
You can set header modes with lv_menu_set_mode_header(menu, LV_MENU_HEADER...).
Root back button mode¶
The following root back button modes exist:
LV_MENU_ROOT_BACK_BTN_DISABLED(default)LV_MENU_ROOT_BACK_BTN_ENABLED
You can set root back button modes with lv_menu_set_mode_root_back_button(menu, LV_MENU_ROOT_BACK_BTN...).
Create a Menu Page¶
lv_menu_page_create(menu, title) creates a new empty Menu Page. You can add any Widgets to the Page.
Set a Menu Page in the main area¶
Once a Menu Page has been created, you can set it to the main area with
lv_menu_set_page(menu, page). NULL to clear main and clear Menu
history.
Set a Menu Page in the sidebar¶
Once a Menu Page has been created, you can set it to the sidebar with
lv_menu_set_sidebar_page(menu, page). NULL to clear sidebar.
Linking between Menu Pages¶
If you have, for instance, created a button obj in the main Page. When you click the button Widget, you want it to open up a new Page, use lv_menu_set_load_page_event(menu, btn, new page).
Create a Menu container, section, separator¶
The following objects can be created so that it is easier to style the Menu:
lv_menu_cont_create(parent_page) creates a new empty container.
lv_menu_section_create(parent_page) creates a new empty section.
lv_menu_separator_create(parent_page) creates a separator.
Events¶
LV_EVENT_VALUE_CHANGEDSent when a Page is shown.lv_menu_get_cur_main_page(menu) returns a pointer to Menu Page that is currently displayed in the main container.
lv_menu_get_cur_sidebar_page(menu) returns a pointer to Menu Page that is currently displayed in the sidebar container.
LV_EVENT_CLICKEDSent when a back button in a header from either main or sidebar is clicked.LV_OBJ_FLAG_EVENT_BUBBLEis enabled on the buttons so you can add events to the Menu itself.lv_menu_back_button_is_root(menu, button) to check if button is root back button.
Keys¶
No Keys are processed by Menu Widgets.
Further Reading
Learn more about Keys.
Examples¶
Simple Menu¶
C code
View on GitHub#include "../../lv_examples.h"
#if LV_USE_MENU && LV_BUILD_EXAMPLES
/**
* @title Basic menu with sub page
* @brief A three-item main page whose third entry opens a hidden sub page.
*
* A display-sized `lv_menu` holds a main page with three
* `lv_menu_cont` items labeled `Item 1`, `Item 2`, and
* `Item 3 (Click me!)`. A separate sub page created with
* `lv_menu_page_create` carries a greeting label, and
* `lv_menu_set_load_page_event` wires the third item to load that sub
* page when clicked. `lv_menu_set_page` opens the main page.
*/
void lv_example_menu_1(void)
{
/*Create a menu object*/
lv_obj_t * menu = lv_menu_create(lv_screen_active());
lv_obj_set_size(menu, lv_display_get_horizontal_resolution(NULL), lv_display_get_vertical_resolution(NULL));
lv_obj_center(menu);
lv_obj_t * cont;
lv_obj_t * label;
/*Create a sub page*/
lv_obj_t * sub_page = lv_menu_page_create(menu, NULL);
cont = lv_menu_cont_create(sub_page);
label = lv_label_create(cont);
lv_label_set_text(label, "Hello, I am hiding here");
/*Create a main page*/
lv_obj_t * main_page = lv_menu_page_create(menu, NULL);
cont = lv_menu_cont_create(main_page);
label = lv_label_create(cont);
lv_label_set_text(label, "Item 1");
cont = lv_menu_cont_create(main_page);
label = lv_label_create(cont);
lv_label_set_text(label, "Item 2");
cont = lv_menu_cont_create(main_page);
label = lv_label_create(cont);
lv_label_set_text(label, "Item 3 (Click me!)");
lv_menu_set_load_page_event(menu, cont, sub_page);
lv_menu_set_page(menu, main_page);
}
#endif
Simple Menu with root btn¶
C code
View on GitHub#include "../../lv_examples.h"
#if LV_USE_MENU && LV_USE_MSGBOX && LV_BUILD_EXAMPLES
static void back_event_handler(lv_event_t * e)
{
lv_obj_t * obj = lv_event_get_target_obj(e);
lv_obj_t * menu = (lv_obj_t *)lv_event_get_user_data(e);
if(lv_menu_back_button_is_root(menu, obj)) {
lv_obj_t * mbox1 = lv_msgbox_create(NULL);
lv_msgbox_add_title(mbox1, "Hello");
lv_msgbox_add_text(mbox1, "Root back btn click.");
lv_msgbox_add_close_button(mbox1);
}
}
/**
* @title Menu with root back button
* @brief A menu whose always-visible root back button pops a message box when tapped.
*
* `lv_menu_set_mode_root_back_button` turns on
* `LV_MENU_ROOT_BACK_BUTTON_ENABLED` so the back button remains on
* the header at the top of the navigation stack. The main page holds
* three items and the third opens a sub page through
* `lv_menu_set_load_page_event`. A `LV_EVENT_CLICKED` handler calls
* `lv_menu_back_button_is_root` and, when true, creates an
* `lv_msgbox` with title `Hello`, text `Root back btn click.`, and a
* close button.
*/
void lv_example_menu_2(void)
{
lv_obj_t * menu = lv_menu_create(lv_screen_active());
lv_menu_set_mode_root_back_button(menu, LV_MENU_ROOT_BACK_BUTTON_ENABLED);
lv_obj_add_event_cb(menu, back_event_handler, LV_EVENT_CLICKED, menu);
lv_obj_set_size(menu, lv_display_get_horizontal_resolution(NULL), lv_display_get_vertical_resolution(NULL));
lv_obj_center(menu);
lv_obj_t * cont;
lv_obj_t * label;
/*Create a sub page*/
lv_obj_t * sub_page = lv_menu_page_create(menu, NULL);
cont = lv_menu_cont_create(sub_page);
label = lv_label_create(cont);
lv_label_set_text(label, "Hello, I am hiding here");
/*Create a main page*/
lv_obj_t * main_page = lv_menu_page_create(menu, NULL);
cont = lv_menu_cont_create(main_page);
label = lv_label_create(cont);
lv_label_set_text(label, "Item 1");
cont = lv_menu_cont_create(main_page);
label = lv_label_create(cont);
lv_label_set_text(label, "Item 2");
cont = lv_menu_cont_create(main_page);
label = lv_label_create(cont);
lv_label_set_text(label, "Item 3 (Click me!)");
lv_menu_set_load_page_event(menu, cont, sub_page);
lv_menu_set_page(menu, main_page);
}
#endif
Simple Menu with custom header¶
C code
View on GitHub#include "../../lv_examples.h"
#if LV_USE_MENU && LV_BUILD_EXAMPLES
/**
* @title Customized back button header
* @brief A menu with a labeled "Back" button in the header and three titled sub pages.
*
* `lv_menu_get_main_header_back_button` returns the default back
* button, and a child `lv_label` adds the text `Back` next to its
* icon. The main page lists three items, each wired with
* `lv_menu_set_load_page_event` to sub pages titled `Page 1` through
* `Page 3` created via `lv_menu_page_create`.
*/
void lv_example_menu_3(void)
{
/*Create a menu object*/
lv_obj_t * menu = lv_menu_create(lv_screen_active());
lv_obj_set_size(menu, lv_display_get_horizontal_resolution(NULL), lv_display_get_vertical_resolution(NULL));
lv_obj_center(menu);
/*Modify the header*/
lv_obj_t * back_btn = lv_menu_get_main_header_back_button(menu);
lv_obj_t * back_button_label = lv_label_create(back_btn);
lv_label_set_text(back_button_label, "Back");
lv_obj_t * cont;
lv_obj_t * label;
/*Create sub pages*/
lv_obj_t * sub_1_page = lv_menu_page_create(menu, "Page 1");
cont = lv_menu_cont_create(sub_1_page);
label = lv_label_create(cont);
lv_label_set_text(label, "Hello, I am hiding here");
lv_obj_t * sub_2_page = lv_menu_page_create(menu, "Page 2");
cont = lv_menu_cont_create(sub_2_page);
label = lv_label_create(cont);
lv_label_set_text(label, "Hello, I am hiding here");
lv_obj_t * sub_3_page = lv_menu_page_create(menu, "Page 3");
cont = lv_menu_cont_create(sub_3_page);
label = lv_label_create(cont);
lv_label_set_text(label, "Hello, I am hiding here");
/*Create a main page*/
lv_obj_t * main_page = lv_menu_page_create(menu, NULL);
cont = lv_menu_cont_create(main_page);
label = lv_label_create(cont);
lv_label_set_text(label, "Item 1 (Click me!)");
lv_menu_set_load_page_event(menu, cont, sub_1_page);
cont = lv_menu_cont_create(main_page);
label = lv_label_create(cont);
lv_label_set_text(label, "Item 2 (Click me!)");
lv_menu_set_load_page_event(menu, cont, sub_2_page);
cont = lv_menu_cont_create(main_page);
label = lv_label_create(cont);
lv_label_set_text(label, "Item 3 (Click me!)");
lv_menu_set_load_page_event(menu, cont, sub_3_page);
lv_menu_set_page(menu, main_page);
}
#endif
Simple Menu with floating btn to add new menu page¶
C code
View on GitHub#include "../../lv_examples.h"
#if LV_USE_MENU && LV_BUILD_EXAMPLES
static uint32_t btn_cnt = 1;
static lv_obj_t * main_page;
static lv_obj_t * menu;
static void float_button_event_cb(lv_event_t * e)
{
LV_UNUSED(e);
btn_cnt++;
lv_obj_t * cont;
lv_obj_t * label;
lv_obj_t * sub_page = lv_menu_page_create(menu, NULL);
cont = lv_menu_cont_create(sub_page);
label = lv_label_create(cont);
lv_label_set_text_fmt(label, "Hello, I am hiding inside %" LV_PRIu32"", btn_cnt);
cont = lv_menu_cont_create(main_page);
label = lv_label_create(cont);
lv_label_set_text_fmt(label, "Item %" LV_PRIu32"", btn_cnt);
lv_menu_set_load_page_event(menu, cont, sub_page);
lv_obj_scroll_to_view_recursive(cont, LV_ANIM_ON);
}
/**
* @title Menu with floating add button
* @brief A circular floating button appends new items and matching sub pages.
*
* The menu starts with a single main-page item wired to a greeting
* sub page. A circular `lv_button` flagged with
* `LV_OBJ_FLAG_FLOATING` is anchored to the bottom-right corner with
* a plus symbol background and a large theme font. Its
* `LV_EVENT_CLICKED` handler increments a counter, creates a new sub
* page and a new main-page row labeled `Item N`, links them with
* `lv_menu_set_load_page_event`, and calls
* `lv_obj_scroll_to_view_recursive` so the fresh row stays visible.
*/
void lv_example_menu_4(void)
{
/*Create a menu object*/
menu = lv_menu_create(lv_screen_active());
lv_obj_set_size(menu, lv_display_get_horizontal_resolution(NULL), lv_display_get_vertical_resolution(NULL));
lv_obj_center(menu);
lv_obj_t * cont;
lv_obj_t * label;
/*Create a sub page*/
lv_obj_t * sub_page = lv_menu_page_create(menu, NULL);
cont = lv_menu_cont_create(sub_page);
label = lv_label_create(cont);
lv_label_set_text(label, "Hello, I am hiding inside the first item");
/*Create a main page*/
main_page = lv_menu_page_create(menu, NULL);
cont = lv_menu_cont_create(main_page);
label = lv_label_create(cont);
lv_label_set_text(label, "Item 1");
lv_menu_set_load_page_event(menu, cont, sub_page);
lv_menu_set_page(menu, main_page);
/*Create floating btn*/
lv_obj_t * float_btn = lv_button_create(lv_screen_active());
lv_obj_set_size(float_btn, 50, 50);
lv_obj_add_flag(float_btn, LV_OBJ_FLAG_FLOATING);
lv_obj_align(float_btn, LV_ALIGN_BOTTOM_RIGHT, -10, -10);
lv_obj_add_event_cb(float_btn, float_button_event_cb, LV_EVENT_CLICKED, menu);
lv_obj_set_style_radius(float_btn, LV_RADIUS_CIRCLE, 0);
lv_obj_set_style_bg_image_src(float_btn, LV_SYMBOL_PLUS, 0);
lv_obj_set_style_text_font(float_btn, lv_theme_get_font_large(float_btn), 0);
}
#endif
Complex Menu¶
C code
View on GitHub#include "../../lv_examples.h"
#if LV_USE_MENU && LV_USE_MSGBOX && LV_BUILD_EXAMPLES
typedef enum {
LV_MENU_ITEM_BUILDER_VARIANT_1,
LV_MENU_ITEM_BUILDER_VARIANT_2
} lv_menu_builder_variant_t;
static void back_event_handler(lv_event_t * e);
static void switch_handler(lv_event_t * e);
static lv_obj_t * root_page;
static lv_obj_t * create_text(lv_obj_t * parent, const char * icon, const char * txt,
lv_menu_builder_variant_t builder_variant);
static lv_obj_t * create_slider(lv_obj_t * parent,
const char * icon, const char * txt, int32_t min, int32_t max, int32_t val);
static lv_obj_t * create_switch(lv_obj_t * parent,
const char * icon, const char * txt, bool chk);
/**
* @title Settings menu with sidebar mode
* @brief A full Settings screen with sidebar navigation and a switch that toggles between sidebar and stacked modes.
*
* A root page named `Settings` lists Mechanics, Sound, Display, and
* About entries inside `lv_menu_section` groups, with a Menu mode row
* that holds a `lv_switch` to flip between sidebar and stacked
* navigation through `lv_menu_set_sidebar_page` or
* `lv_menu_set_page`. Sub pages build slider rows such as
* `Velocity 0..150 at 120` and a sound switch using helper builders
* that pair a label with an `lv_slider` or `lv_switch`. The root
* back button is enabled and a `LV_EVENT_CLICKED` handler on the menu
* pops an `lv_msgbox` saying `Root back btn click.` when the root
* back arrow is used.
*/
void lv_example_menu_5(void)
{
lv_obj_t * menu = lv_menu_create(lv_screen_active());
lv_color_t bg_color = lv_obj_get_style_bg_color(menu, LV_PART_MAIN);
if(lv_color_brightness(bg_color) > 127) {
lv_obj_set_style_bg_color(menu, lv_color_darken(lv_obj_get_style_bg_color(menu, LV_PART_MAIN), 10), 0);
}
else {
lv_obj_set_style_bg_color(menu, lv_color_darken(lv_obj_get_style_bg_color(menu, LV_PART_MAIN), 50), 0);
}
lv_menu_set_mode_root_back_button(menu, LV_MENU_ROOT_BACK_BUTTON_ENABLED);
lv_obj_add_event_cb(menu, back_event_handler, LV_EVENT_CLICKED, menu);
lv_obj_set_size(menu, lv_display_get_horizontal_resolution(NULL), lv_display_get_vertical_resolution(NULL));
lv_obj_center(menu);
lv_obj_t * cont;
lv_obj_t * section;
/*Create sub pages*/
lv_obj_t * sub_mechanics_page = lv_menu_page_create(menu, NULL);
lv_obj_set_style_pad_hor(sub_mechanics_page, lv_obj_get_style_pad_left(lv_menu_get_main_header(menu), LV_PART_MAIN), 0);
lv_menu_separator_create(sub_mechanics_page);
section = lv_menu_section_create(sub_mechanics_page);
create_slider(section, LV_SYMBOL_SETTINGS, "Velocity", 0, 150, 120);
create_slider(section, LV_SYMBOL_SETTINGS, "Acceleration", 0, 150, 50);
create_slider(section, LV_SYMBOL_SETTINGS, "Weight limit", 0, 150, 80);
lv_obj_t * sub_sound_page = lv_menu_page_create(menu, NULL);
lv_obj_set_style_pad_hor(sub_sound_page, lv_obj_get_style_pad_left(lv_menu_get_main_header(menu), LV_PART_MAIN), 0);
lv_menu_separator_create(sub_sound_page);
section = lv_menu_section_create(sub_sound_page);
create_switch(section, LV_SYMBOL_AUDIO, "Sound", false);
lv_obj_t * sub_display_page = lv_menu_page_create(menu, NULL);
lv_obj_set_style_pad_hor(sub_display_page, lv_obj_get_style_pad_left(lv_menu_get_main_header(menu), LV_PART_MAIN), 0);
lv_menu_separator_create(sub_display_page);
section = lv_menu_section_create(sub_display_page);
create_slider(section, LV_SYMBOL_SETTINGS, "Brightness", 0, 150, 100);
lv_obj_t * sub_software_info_page = lv_menu_page_create(menu, NULL);
lv_obj_set_style_pad_hor(sub_software_info_page, lv_obj_get_style_pad_left(lv_menu_get_main_header(menu), LV_PART_MAIN),
0);
section = lv_menu_section_create(sub_software_info_page);
create_text(section, NULL, "Version 1.0", LV_MENU_ITEM_BUILDER_VARIANT_1);
lv_obj_t * sub_legal_info_page = lv_menu_page_create(menu, NULL);
lv_obj_set_style_pad_hor(sub_legal_info_page, lv_obj_get_style_pad_left(lv_menu_get_main_header(menu), LV_PART_MAIN),
0);
section = lv_menu_section_create(sub_legal_info_page);
for(uint32_t i = 0; i < 15; i++) {
create_text(section, NULL,
"This is a long long long long long long long long long text, if it is long enough it may scroll.",
LV_MENU_ITEM_BUILDER_VARIANT_1);
}
lv_obj_t * sub_about_page = lv_menu_page_create(menu, NULL);
lv_obj_set_style_pad_hor(sub_about_page, lv_obj_get_style_pad_left(lv_menu_get_main_header(menu), LV_PART_MAIN), 0);
lv_menu_separator_create(sub_about_page);
section = lv_menu_section_create(sub_about_page);
cont = create_text(section, NULL, "Software information", LV_MENU_ITEM_BUILDER_VARIANT_1);
lv_menu_set_load_page_event(menu, cont, sub_software_info_page);
cont = create_text(section, NULL, "Legal information", LV_MENU_ITEM_BUILDER_VARIANT_1);
lv_menu_set_load_page_event(menu, cont, sub_legal_info_page);
lv_obj_t * sub_menu_mode_page = lv_menu_page_create(menu, NULL);
lv_obj_set_style_pad_hor(sub_menu_mode_page, lv_obj_get_style_pad_left(lv_menu_get_main_header(menu), LV_PART_MAIN), 0);
lv_menu_separator_create(sub_menu_mode_page);
section = lv_menu_section_create(sub_menu_mode_page);
cont = create_switch(section, LV_SYMBOL_AUDIO, "Sidebar enable", true);
lv_obj_add_event_cb(lv_obj_get_child(cont, 2), switch_handler, LV_EVENT_VALUE_CHANGED, menu);
/*Create a root page*/
root_page = lv_menu_page_create(menu, "Settings");
lv_obj_set_style_pad_hor(root_page, lv_obj_get_style_pad_left(lv_menu_get_main_header(menu), LV_PART_MAIN), 0);
section = lv_menu_section_create(root_page);
cont = create_text(section, LV_SYMBOL_SETTINGS, "Mechanics", LV_MENU_ITEM_BUILDER_VARIANT_1);
lv_menu_set_load_page_event(menu, cont, sub_mechanics_page);
cont = create_text(section, LV_SYMBOL_AUDIO, "Sound", LV_MENU_ITEM_BUILDER_VARIANT_1);
lv_menu_set_load_page_event(menu, cont, sub_sound_page);
cont = create_text(section, LV_SYMBOL_SETTINGS, "Display", LV_MENU_ITEM_BUILDER_VARIANT_1);
lv_menu_set_load_page_event(menu, cont, sub_display_page);
create_text(root_page, NULL, "Others", LV_MENU_ITEM_BUILDER_VARIANT_1);
section = lv_menu_section_create(root_page);
cont = create_text(section, NULL, "About", LV_MENU_ITEM_BUILDER_VARIANT_1);
lv_menu_set_load_page_event(menu, cont, sub_about_page);
cont = create_text(section, LV_SYMBOL_SETTINGS, "Menu mode", LV_MENU_ITEM_BUILDER_VARIANT_1);
lv_menu_set_load_page_event(menu, cont, sub_menu_mode_page);
lv_menu_set_sidebar_page(menu, root_page);
lv_obj_send_event(lv_obj_get_child(lv_obj_get_child(lv_menu_get_cur_sidebar_page(menu), 0), 0), LV_EVENT_CLICKED,
NULL);
}
static void back_event_handler(lv_event_t * e)
{
lv_obj_t * obj = lv_event_get_target_obj(e);
lv_obj_t * menu = (lv_obj_t *)lv_event_get_user_data(e);
if(lv_menu_back_button_is_root(menu, obj)) {
lv_obj_t * mbox1 = lv_msgbox_create(NULL);
lv_msgbox_add_title(mbox1, "Hello");
lv_msgbox_add_text(mbox1, "Root back btn click.");
lv_msgbox_add_close_button(mbox1);
}
}
static void switch_handler(lv_event_t * e)
{
lv_event_code_t code = lv_event_get_code(e);
lv_obj_t * menu = (lv_obj_t *)lv_event_get_user_data(e);
lv_obj_t * obj = lv_event_get_target_obj(e);
if(code == LV_EVENT_VALUE_CHANGED) {
if(lv_obj_has_state(obj, LV_STATE_CHECKED)) {
lv_menu_set_page(menu, NULL);
lv_menu_set_sidebar_page(menu, root_page);
lv_obj_send_event(lv_obj_get_child(lv_obj_get_child(lv_menu_get_cur_sidebar_page(menu), 0), 0), LV_EVENT_CLICKED,
NULL);
}
else {
lv_menu_set_sidebar_page(menu, NULL);
lv_menu_clear_history(menu); /* Clear history because we will be showing the root page later */
lv_menu_set_page(menu, root_page);
}
}
}
static lv_obj_t * create_text(lv_obj_t * parent, const char * icon, const char * txt,
lv_menu_builder_variant_t builder_variant)
{
lv_obj_t * obj = lv_menu_cont_create(parent);
lv_obj_t * img = NULL;
lv_obj_t * label = NULL;
if(icon) {
img = lv_image_create(obj);
lv_image_set_src(img, icon);
}
if(txt) {
label = lv_label_create(obj);
lv_label_set_text(label, txt);
lv_label_set_long_mode(label, LV_LABEL_LONG_MODE_SCROLL_CIRCULAR);
lv_obj_set_flex_grow(label, 1);
}
if(builder_variant == LV_MENU_ITEM_BUILDER_VARIANT_2 && icon && txt) {
lv_obj_add_flag(img, LV_OBJ_FLAG_FLEX_IN_NEW_TRACK);
lv_obj_swap(img, label);
}
return obj;
}
static lv_obj_t * create_slider(lv_obj_t * parent, const char * icon, const char * txt, int32_t min, int32_t max,
int32_t val)
{
lv_obj_t * obj = create_text(parent, icon, txt, LV_MENU_ITEM_BUILDER_VARIANT_2);
lv_obj_t * slider = lv_slider_create(obj);
lv_obj_set_flex_grow(slider, 1);
lv_slider_set_range(slider, min, max);
lv_slider_set_value(slider, val, LV_ANIM_OFF);
if(icon == NULL) {
lv_obj_add_flag(slider, LV_OBJ_FLAG_FLEX_IN_NEW_TRACK);
}
return obj;
}
static lv_obj_t * create_switch(lv_obj_t * parent, const char * icon, const char * txt, bool chk)
{
lv_obj_t * obj = create_text(parent, icon, txt, LV_MENU_ITEM_BUILDER_VARIANT_1);
lv_obj_t * sw = lv_switch_create(obj);
lv_obj_add_state(sw, chk ? LV_STATE_CHECKED : LV_STATE_DEFAULT);
return obj;
}
#endif