lv_draw_sw.h
Functions
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void lv_draw_sw_init(void)
Initialize the SW renderer. Called in internally. It creates as many SW renderers as defined in LV_DRAW_SW_DRAW_UNIT_CNT
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void lv_draw_sw_deinit(void)
Deinitialize the SW renderers
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void lv_draw_sw_fill(lv_draw_unit_t *draw_unit, lv_draw_fill_dsc_t *dsc, const lv_area_t *coords)
Fill an area using SW render. Handle gradient and radius.
- Parameters:
draw_unit – pointer to a draw unit
dsc – the draw descriptor
coords – the coordinates of the rectangle
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void lv_draw_sw_border(lv_draw_unit_t *draw_unit, const lv_draw_border_dsc_t *dsc, const lv_area_t *coords)
Draw border with SW render.
- Parameters:
draw_unit – pointer to a draw unit
dsc – the draw descriptor
coords – the coordinates of the rectangle
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void lv_draw_sw_box_shadow(lv_draw_unit_t *draw_unit, const lv_draw_box_shadow_dsc_t *dsc, const lv_area_t *coords)
Draw box shadow with SW render.
- Parameters:
draw_unit – pointer to a draw unit
dsc – the draw descriptor
coords – the coordinates of the rectangle for which the box shadow should be drawn
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void lv_draw_sw_image(lv_draw_unit_t *draw_unit, const lv_draw_image_dsc_t *draw_dsc, const lv_area_t *coords)
Draw an image with SW render. It handles image decoding, tiling, transformations, and recoloring.
- Parameters:
draw_unit – pointer to a draw unit
draw_dsc – the draw descriptor
coords – the coordinates of the image
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void lv_draw_sw_label(lv_draw_unit_t *draw_unit, const lv_draw_label_dsc_t *dsc, const lv_area_t *coords)
Draw a label with SW render.
- Parameters:
draw_unit – pointer to a draw unit
dsc – the draw descriptor
coords – the coordinates of the label
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void lv_draw_sw_arc(lv_draw_unit_t *draw_unit, const lv_draw_arc_dsc_t *dsc, const lv_area_t *coords)
Draw an arc with SW render.
- Parameters:
draw_unit – pointer to a draw unit
dsc – the draw descriptor
coords – the coordinates of the arc
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void lv_draw_sw_line(lv_draw_unit_t *draw_unit, const lv_draw_line_dsc_t *dsc)
Draw a line with SW render.
- Parameters:
draw_unit – pointer to a draw unit
dsc – the draw descriptor
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void lv_draw_sw_layer(lv_draw_unit_t *draw_unit, const lv_draw_image_dsc_t *draw_dsc, const lv_area_t *coords)
Blend a layer with SW render
- Parameters:
draw_unit – pointer to a draw unit
draw_dsc – the draw descriptor
coords – the coordinates of the layer
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void lv_draw_sw_triangle(lv_draw_unit_t *draw_unit, const lv_draw_triangle_dsc_t *dsc)
Draw a triangle with SW render.
- Parameters:
draw_unit – pointer to a draw unit
dsc – the draw descriptor
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void lv_draw_sw_mask_rect(lv_draw_unit_t *draw_unit, const lv_draw_mask_rect_dsc_t *dsc, const lv_area_t *coords)
Mask out a rectangle with radius from a current layer
- Parameters:
draw_unit – pointer to a draw unit
dsc – the draw descriptor
coords – the coordinates of the mask
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void lv_draw_sw_transform(lv_draw_unit_t *draw_unit, const lv_area_t *dest_area, const void *src_buf, int32_t src_w, int32_t src_h, int32_t src_stride, const lv_draw_image_dsc_t *draw_dsc, const lv_draw_image_sup_t *sup, lv_color_format_t cf, void *dest_buf)
Used internally to get a transformed are of an image
- Parameters:
draw_unit – pointer to a draw unit
dest_area – area to calculate, i.e. get this area from the transformed image
src_buf – source buffer
src_w – source buffer width in pixels
src_h – source buffer height in pixels
src_stride – source buffer stride in bytes
draw_dsc – draw descriptor
sup – supplementary data
cf – color format of the source buffer
dest_buf – the destination buffer
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void lv_draw_sw_vector(lv_draw_unit_t *draw_unit, const lv_draw_vector_task_dsc_t *dsc)
Draw vector graphics with SW render.
- Parameters:
draw_unit – pointer to a draw unit
dsc – the draw descriptor