SVG support
Scalable Vector Graphics (SVG) Tiny 1.2 support in LVGL.
Detailed introduction: https://www.w3.org/TR/SVGTiny12/
Usage
Enable LV_USE_SVG
in lv_conf.h
.
See the examples below.
If you need support SVG animation attribute parsing,
you can enable LV_USE_SVG_ANIMATION
in lv_conf.h
.
Example
lv_svg_node_t * svg_doc;
const char* svg_data = "<svg><rect x=\"0\" y=\"0\" width=\"100\" height=\"100\"/></svg>";
/* Create an SVG DOM tree*/
svg_doc = lv_svg_load_data(svg_data, svg_len);
...
/* Draw SVG image*/
lv_draw_svg(layer, svg_doc);
...
/* Release the DOM tree*/
lv_svg_node_delete(svg_doc);