List (lv_list)

Overview

The List Widget is basically a rectangle with vertical layout to which Buttons and Text can be added.

Parts and Styles

Background

Buttons and Text

Usage

Buttons

lv_list_add_button(list, icon, text) adds a full-width button with an icon (that can be an image or symbol) and text. This function returns a pointer to the button created, which you can use to, for example, add an event call-back.

The text is scrolled horizontally if it is longer than the button.

Text

lv_list_add_text(list, text) adds a text string. This function returns a pointer to the label created, which you can use to, for example, change its text with one of the lv_label_set_text...() functions.

Events

No special events are sent by List Widgets, but events can be sent by Buttons as usual.

Further Reading

Learn more about Base-Widget Events emitted by all Widgets.

Learn more about Events.

Keys

No Keys are processed by List Widgets.

Further Reading

Learn more about Keys.

Example

Simple List

#include "../../lv_examples.h"
#if LV_USE_LIST && LV_BUILD_EXAMPLES
static lv_obj_t * list1;

static void event_handler(lv_event_t * e)
{
    lv_event_code_t code = lv_event_get_code(e);
    lv_obj_t * obj = lv_event_get_target(e);
    if(code == LV_EVENT_CLICKED) {
        LV_UNUSED(obj);
        LV_LOG_USER("Clicked: %s", lv_list_get_button_text(list1, obj));
    }
}
void lv_example_list_1(void)
{
    /*Create a list*/
    list1 = lv_list_create(lv_screen_active());
    lv_obj_set_size(list1, 180, 220);
    lv_obj_center(list1);

    /*Add buttons to the list*/
    lv_obj_t * btn;
    lv_list_add_text(list1, "File");
    btn = lv_list_add_button(list1, LV_SYMBOL_FILE, "New");
    lv_obj_add_event_cb(btn, event_handler, LV_EVENT_CLICKED, NULL);
    btn = lv_list_add_button(list1, LV_SYMBOL_DIRECTORY, "Open");
    lv_obj_add_event_cb(btn, event_handler, LV_EVENT_CLICKED, NULL);
    btn = lv_list_add_button(list1, LV_SYMBOL_SAVE, "Save");
    lv_obj_add_event_cb(btn, event_handler, LV_EVENT_CLICKED, NULL);
    btn = lv_list_add_button(list1, LV_SYMBOL_CLOSE, "Delete");
    lv_obj_add_event_cb(btn, event_handler, LV_EVENT_CLICKED, NULL);
    btn = lv_list_add_button(list1, LV_SYMBOL_EDIT, "Edit");
    lv_obj_add_event_cb(btn, event_handler, LV_EVENT_CLICKED, NULL);

    lv_list_add_text(list1, "Connectivity");
    btn = lv_list_add_button(list1, LV_SYMBOL_BLUETOOTH, "Bluetooth");
    lv_obj_add_event_cb(btn, event_handler, LV_EVENT_CLICKED, NULL);
    btn = lv_list_add_button(list1, LV_SYMBOL_GPS, "Navigation");
    lv_obj_add_event_cb(btn, event_handler, LV_EVENT_CLICKED, NULL);
    btn = lv_list_add_button(list1, LV_SYMBOL_USB, "USB");
    lv_obj_add_event_cb(btn, event_handler, LV_EVENT_CLICKED, NULL);
    btn = lv_list_add_button(list1, LV_SYMBOL_BATTERY_FULL, "Battery");
    lv_obj_add_event_cb(btn, event_handler, LV_EVENT_CLICKED, NULL);

    lv_list_add_text(list1, "Exit");
    btn = lv_list_add_button(list1, LV_SYMBOL_OK, "Apply");
    lv_obj_add_event_cb(btn, event_handler, LV_EVENT_CLICKED, NULL);
    btn = lv_list_add_button(list1, LV_SYMBOL_CLOSE, "Close");
    lv_obj_add_event_cb(btn, event_handler, LV_EVENT_CLICKED, NULL);
}

#endif

Sorting a List using up and down buttons

#include "../../lv_examples.h"
#if LV_USE_LIST && LV_BUILD_EXAMPLES

static lv_obj_t * list1;
static lv_obj_t * list2;

static lv_obj_t * currentButton = NULL;

static void event_handler(lv_event_t * e)
{
    lv_event_code_t code = lv_event_get_code(e);
    lv_obj_t * obj = lv_event_get_target(e);
    if(code == LV_EVENT_CLICKED) {
        LV_LOG_USER("Clicked: %s", lv_list_get_button_text(list1, obj));

        if(currentButton == obj) {
            currentButton = NULL;
        }
        else {
            currentButton = obj;
        }
        lv_obj_t * parent = lv_obj_get_parent(obj);
        uint32_t i;
        for(i = 0; i < lv_obj_get_child_count(parent); i++) {
            lv_obj_t * child = lv_obj_get_child(parent, i);
            if(child == currentButton) {
                lv_obj_add_state(child, LV_STATE_CHECKED);
            }
            else {
                lv_obj_remove_state(child, LV_STATE_CHECKED);
            }
        }
    }
}

static void event_handler_top(lv_event_t * e)
{
    lv_event_code_t code = lv_event_get_code(e);
    if(code == LV_EVENT_CLICKED) {
        if(currentButton == NULL) return;
        lv_obj_move_background(currentButton);
        lv_obj_scroll_to_view(currentButton, LV_ANIM_ON);
    }
}

static void event_handler_up(lv_event_t * e)
{
    lv_event_code_t code = lv_event_get_code(e);
    if((code == LV_EVENT_CLICKED) || (code == LV_EVENT_LONG_PRESSED_REPEAT)) {
        if(currentButton == NULL) return;
        uint32_t index = lv_obj_get_index(currentButton);
        if(index <= 0) return;
        lv_obj_move_to_index(currentButton, index - 1);
        lv_obj_scroll_to_view(currentButton, LV_ANIM_ON);
    }
}

static void event_handler_center(lv_event_t * e)
{
    const lv_event_code_t code = lv_event_get_code(e);
    if((code == LV_EVENT_CLICKED) || (code == LV_EVENT_LONG_PRESSED_REPEAT)) {
        if(currentButton == NULL) return;

        lv_obj_t * parent = lv_obj_get_parent(currentButton);
        const uint32_t pos = lv_obj_get_child_count(parent) / 2;

        lv_obj_move_to_index(currentButton, pos);

        lv_obj_scroll_to_view(currentButton, LV_ANIM_ON);
    }
}

static void event_handler_dn(lv_event_t * e)
{
    const lv_event_code_t code = lv_event_get_code(e);
    if((code == LV_EVENT_CLICKED) || (code == LV_EVENT_LONG_PRESSED_REPEAT)) {
        if(currentButton == NULL) return;
        const uint32_t index = lv_obj_get_index(currentButton);

        lv_obj_move_to_index(currentButton, index + 1);
        lv_obj_scroll_to_view(currentButton, LV_ANIM_ON);
    }
}

static void event_handler_bottom(lv_event_t * e)
{
    const lv_event_code_t code = lv_event_get_code(e);
    if(code == LV_EVENT_CLICKED) {
        if(currentButton == NULL) return;
        lv_obj_move_foreground(currentButton);
        lv_obj_scroll_to_view(currentButton, LV_ANIM_ON);
    }
}

static void event_handler_swap(lv_event_t * e)
{
    const lv_event_code_t code = lv_event_get_code(e);
    // lv_obj_t* obj = lv_event_get_target(e);
    if((code == LV_EVENT_CLICKED) || (code == LV_EVENT_LONG_PRESSED_REPEAT)) {
        uint32_t cnt = lv_obj_get_child_count(list1);
        for(int i = 0; i < 100; i++)
            if(cnt > 1) {
                lv_obj_t * obj = lv_obj_get_child(list1, lv_rand(0, cnt));
                lv_obj_move_to_index(obj, lv_rand(0, cnt));
                if(currentButton != NULL) {
                    lv_obj_scroll_to_view(currentButton, LV_ANIM_ON);
                }
            }
    }
}

void lv_example_list_2(void)
{
    /*Create a list*/
    list1 = lv_list_create(lv_screen_active());
    lv_obj_set_size(list1, lv_pct(60), lv_pct(100));
    lv_obj_set_style_pad_row(list1, 5, 0);

    /*Add buttons to the list*/
    lv_obj_t * btn;
    int i;
    for(i = 0; i < 15; i++) {
        btn = lv_button_create(list1);
        lv_obj_set_width(btn, lv_pct(50));
        lv_obj_add_event_cb(btn, event_handler, LV_EVENT_CLICKED, NULL);

        lv_obj_t * lab = lv_label_create(btn);
        lv_label_set_text_fmt(lab, "Item %d", i);
    }

    /*Select the first button by default*/
    currentButton = lv_obj_get_child(list1, 0);
    lv_obj_add_state(currentButton, LV_STATE_CHECKED);

    /*Create a second list with up and down buttons*/
    list2 = lv_list_create(lv_screen_active());
    lv_obj_set_size(list2, lv_pct(40), lv_pct(100));
    lv_obj_align(list2, LV_ALIGN_TOP_RIGHT, 0, 0);
    lv_obj_set_flex_flow(list2, LV_FLEX_FLOW_COLUMN);

    btn = lv_list_add_button(list2, NULL, "Top");
    lv_obj_add_event_cb(btn, event_handler_top, LV_EVENT_ALL, NULL);
    lv_group_remove_obj(btn);

    btn = lv_list_add_button(list2, LV_SYMBOL_UP, "Up");
    lv_obj_add_event_cb(btn, event_handler_up, LV_EVENT_ALL, NULL);
    lv_group_remove_obj(btn);

    btn = lv_list_add_button(list2, LV_SYMBOL_LEFT, "Center");
    lv_obj_add_event_cb(btn, event_handler_center, LV_EVENT_ALL, NULL);
    lv_group_remove_obj(btn);

    btn = lv_list_add_button(list2, LV_SYMBOL_DOWN, "Down");
    lv_obj_add_event_cb(btn, event_handler_dn, LV_EVENT_ALL, NULL);
    lv_group_remove_obj(btn);

    btn = lv_list_add_button(list2, NULL, "Bottom");
    lv_obj_add_event_cb(btn, event_handler_bottom, LV_EVENT_ALL, NULL);
    lv_group_remove_obj(btn);

    btn = lv_list_add_button(list2, LV_SYMBOL_SHUFFLE, "Shuffle");
    lv_obj_add_event_cb(btn, event_handler_swap, LV_EVENT_ALL, NULL);
    lv_group_remove_obj(btn);
}

#endif

API

lv_api_map_v8.h

lv_list.h