[中文]

Switch (lv_switch)

Overview

Switch Widgets look like little sliders and are used to display, and optionally modify, a value that can be "on" or "off".

By default, a Switch is oriented horizontally. It's orientation will be vertical if you set width < height.

Parts and Styles

Usage

Change state

The Switch uses the standard LV_STATE_CHECKED state.

To get the current state of the Switch (with true being on), use lv_obj_has_state(widget, LV_STATE_CHECKED).

Call lv_obj_add_state(widget, LV_STATE_CHECKED) to turn it on, or lv_obj_remove_state(widget, LV_STATE_CHECKED) to turn it off programmatically.

Change orientation

Swith a Switch is created, its default orientation is LV_SWITCH_ORIENTATION_AUTO, which causes it to be oriented based on width and height. You can change this behavior using lv_switch_set_orientation(widget, orientation). Possible values for orientation are:

Events

Further Reading

Learn more about Base-Widget Events emitted by all Widgets.

Learn more about Events.

Keys

  • LV_KEY_UP/RIGHT Turns Switch ON

  • LV_KEY_DOWN/LEFT Turns Switch OFF

  • LV_KEY_ENTER Toggles the Switch

Further Reading

Learn more about Keys.

Example

[中文]

Simple Switch

#include "../../lv_examples.h"
#if LV_USE_SWITCH && LV_BUILD_EXAMPLES

static void event_handler(lv_event_t * e)
{
    lv_event_code_t code = lv_event_get_code(e);
    lv_obj_t * obj = lv_event_get_target(e);
    if(code == LV_EVENT_VALUE_CHANGED) {
        LV_UNUSED(obj);
        LV_LOG_USER("State: %s\n", lv_obj_has_state(obj, LV_STATE_CHECKED) ? "On" : "Off");
    }
}

void lv_example_switch_1(void)
{
    lv_obj_set_flex_flow(lv_screen_active(), LV_FLEX_FLOW_COLUMN);
    lv_obj_set_flex_align(lv_screen_active(), LV_FLEX_ALIGN_CENTER, LV_FLEX_ALIGN_CENTER, LV_FLEX_ALIGN_CENTER);

    lv_obj_t * sw;

    sw = lv_switch_create(lv_screen_active());
    lv_obj_add_event_cb(sw, event_handler, LV_EVENT_ALL, NULL);
    lv_obj_add_flag(sw, LV_OBJ_FLAG_EVENT_BUBBLE);

    sw = lv_switch_create(lv_screen_active());
    lv_obj_add_state(sw, LV_STATE_CHECKED);
    lv_obj_add_event_cb(sw, event_handler, LV_EVENT_ALL, NULL);

    sw = lv_switch_create(lv_screen_active());
    lv_obj_add_state(sw, LV_STATE_DISABLED);
    lv_obj_add_event_cb(sw, event_handler, LV_EVENT_ALL, NULL);

    sw = lv_switch_create(lv_screen_active());
    lv_obj_add_state(sw, LV_STATE_CHECKED | LV_STATE_DISABLED);
    lv_obj_add_event_cb(sw, event_handler, LV_EVENT_ALL, NULL);
}

#endif

Switch Orientation

#include "../../lv_examples.h"
#if LV_USE_SWITCH && LV_BUILD_EXAMPLES

static void event_handler(lv_event_t * e)
{
    lv_event_code_t code = lv_event_get_code(e);
    lv_obj_t * obj = lv_event_get_target(e);
    if(code == LV_EVENT_VALUE_CHANGED) {
        LV_UNUSED(obj);
        LV_LOG_USER("State: %s\n", lv_obj_has_state(obj, LV_STATE_CHECKED) ? "On" : "Off");
    }
}

void lv_example_switch_2(void)
{
    lv_obj_set_flex_flow(lv_screen_active(), LV_FLEX_FLOW_ROW);
    lv_obj_set_flex_align(lv_screen_active(), LV_FLEX_ALIGN_CENTER, LV_FLEX_ALIGN_CENTER, LV_FLEX_ALIGN_CENTER);

    lv_obj_t * sw;

    sw = lv_switch_create(lv_screen_active());
    lv_obj_set_size(sw, 30, 60);
    lv_obj_add_event_cb(sw, event_handler, LV_EVENT_ALL, NULL);

    sw = lv_switch_create(lv_screen_active());
    lv_obj_set_size(sw, 30, 60);
    lv_switch_set_orientation(sw, LV_SWITCH_ORIENTATION_VERTICAL);
    lv_obj_add_state(sw, LV_STATE_CHECKED);
    lv_obj_add_event_cb(sw, event_handler, LV_EVENT_ALL, NULL);
}

#endif

API

lv_types.h

lv_switch.h