lv_vg_lite_path.h

Typedefs

typedef struct _lv_vg_lite_path_t lv_vg_lite_path_t
typedef struct _lv_draw_vg_lite_unit_t lv_draw_vg_lite_unit_t
typedef void (*lv_vg_lite_path_iter_cb_t)(void *user_data, uint8_t op_code, const float *data, uint32_t len)

Functions

void lv_vg_lite_path_init(lv_draw_vg_lite_unit_t *unit)
void lv_vg_lite_path_deinit(lv_draw_vg_lite_unit_t *unit)
lv_vg_lite_path_t *lv_vg_lite_path_create(vg_lite_format_t data_format)
void lv_vg_lite_path_destroy(lv_vg_lite_path_t *path)
lv_vg_lite_path_t *lv_vg_lite_path_get(lv_draw_vg_lite_unit_t *unit, vg_lite_format_t data_format)
void lv_vg_lite_path_drop(lv_draw_vg_lite_unit_t *unit, lv_vg_lite_path_t *path)
void lv_vg_lite_path_reset(lv_vg_lite_path_t *path, vg_lite_format_t data_format)
void lv_vg_lite_path_set_bounding_box_area(lv_vg_lite_path_t *path, const lv_area_t *area)
void lv_vg_lite_path_set_bounding_box(lv_vg_lite_path_t *path, float min_x, float min_y, float max_x, float max_y)
void lv_vg_lite_path_get_bounding_box(lv_vg_lite_path_t *path, float *min_x, float *min_y, float *max_x, float *max_y)
bool lv_vg_lite_path_update_bounding_box(lv_vg_lite_path_t *path)
void lv_vg_lite_path_set_transform(lv_vg_lite_path_t *path, const vg_lite_matrix_t *matrix)
void lv_vg_lite_path_set_quality(lv_vg_lite_path_t *path, vg_lite_quality_t quality)
vg_lite_path_t *lv_vg_lite_path_get_path(lv_vg_lite_path_t *path)
void lv_vg_lite_path_move_to(lv_vg_lite_path_t *path, float x, float y)
void lv_vg_lite_path_line_to(lv_vg_lite_path_t *path, float x, float y)
void lv_vg_lite_path_quad_to(lv_vg_lite_path_t *path, float cx, float cy, float x, float y)
void lv_vg_lite_path_cubic_to(lv_vg_lite_path_t *path, float cx1, float cy1, float cx2, float cy2, float x, float y)
void lv_vg_lite_path_close(lv_vg_lite_path_t *path)
void lv_vg_lite_path_end(lv_vg_lite_path_t *path)
void lv_vg_lite_path_append_rect(lv_vg_lite_path_t *path, float x, float y, float w, float h, float r)
void lv_vg_lite_path_append_circle(lv_vg_lite_path_t *path, float cx, float cy, float rx, float ry)
void lv_vg_lite_path_append_arc_right_angle(lv_vg_lite_path_t *path, float start_x, float start_y, float center_x, float center_y, float end_x, float end_y)
void lv_vg_lite_path_append_arc(lv_vg_lite_path_t *path, float cx, float cy, float radius, float start_angle, float sweep, bool pie)
void lv_vg_lite_path_append_path(lv_vg_lite_path_t *dest, const lv_vg_lite_path_t *src)
uint8_t lv_vg_lite_vlc_op_arg_len(uint8_t vlc_op)
uint8_t lv_vg_lite_path_format_len(vg_lite_format_t format)
void lv_vg_lite_path_for_each_data(const vg_lite_path_t *path, lv_vg_lite_path_iter_cb_t cb, void *user_data)