RX Family

Supported boards in the RX Family:

  • RX72N Envision Kit

Run the Project

  • The official IDE of Renesas is called e² studio. As it's Eclipse-based, it runs on Windows, Linux, and Mac as well. It can be downloaded here.

  • Download and install the required driver for the debugger

  • RX72 requires an external compiler for the RXv3 core. A free and open-source version is available here after a registration.

    The compiler must be activated in e² studio:

    • Go to go to Help -> Add Renesas Toolchains

    • Press the Add... button

    • Browse the installation folder of the toolchain

    <br/>

    Toolchains
  • Clone the ready-to-use lv_port_renesas_rx72n-envision-kit repository:

    git clone https://github.com/lvgl/lv_port_renesas_rx72n-envision-kit.git --recurse-submodules
    

    Downloading the .zip from GitHub doesn't work as it doesn't download the submodules.

  • Open e² studio, go to File -> Import project and select General / Existing projects into workspace

  • Select the cloned folder and press Finish.

  • Double click on RX72N_EnVision_LVGL.scfg. This will activate the Configuration Window.

    Renesas' Smart Configurator (SMC) includes BSP and HAL layer support extended with multiple RTOS variants and other middleware stacks. The components will be available via code generation, including the entry point of the application.

    Press Generate Code in the top right corner.

    Code generation with SMC
  • Build the project by pressing Ctrl + Alt + B

  • Click the Debug button (Debug button). If prompted with Debug Configurations, on the Debugger tab select the E2 Lite as Debug hardware and R5F572NN as Target Device:

    Debugger parameters for RX72

Note

Make sure that both channels of SW1 DIP switch (next to ECN1) are OFF.

Modify the project

Open a demo

The entry point of the main task is contained in src/LVGL_thread_entry.c.

You can disable the LVGL demos (or just comment them out) and call some lv_example_...() functions, or add your custom code.

Configuration

src/lv_conf.h contains the most important settings for LVGL. Namely:

  • LV_COLOR_DEPTH to set LVGL's default color depth

  • LV_MEM_SIZE to set the maximum RAM available for LVGL

  • LV_USE_DAVE2D to enable the GPU

Hardware and software components can be modified in a visual way using the Configuration Window.

Support

In case of any problems or questions open an issue in the corresponding repository.