LED (lv_led)

Overview

The LEDs are rectangle-like (or circle) object.

Brightness

You can set their brightness with lv_led_set_bright(led, bright). The brightness should be between 0 (darkest) and 255 (lightest).

Toggle

Use lv_led_on(led) and lv_led_off(led) to set the brightness to a predefined ON or OFF value. The lv_led_toggle(led) toggles between the ON and OFF state.

Styles

The LED uses one style which can be set by lv_led_set_style(led, LV_LED_STYLE_MAIN, &style). To determine the appearance, the style.body properties are used.

The colors are darkened and shadow width is reduced at a lower brightness and gains its original value at brightness 255 to show a lighting effect.

The default style is: lv_style_pretty_color. Note that, the LED doesn’t look like a LED with the default style so you should create your style. See the example below.

Events

Only the Generic events are sent by the object type.

Learn more about Events.

Keys

No Keys are processed by the object type.

Learn more about Keys.

Example

C

LED with custom style

LED example in LittlevGL

code

#include "lvgl/lvgl.h"

void lv_ex_led_1(void)
{
    /*Create a style for the LED*/
    static lv_style_t style_led;
    lv_style_copy(&style_led, &lv_style_pretty_color);
    style_led.body.radius = LV_RADIUS_CIRCLE;
    style_led.body.main_color = LV_COLOR_MAKE(0xb5, 0x0f, 0x04);
    style_led.body.grad_color = LV_COLOR_MAKE(0x50, 0x07, 0x02);
    style_led.body.border.color = LV_COLOR_MAKE(0xfa, 0x0f, 0x00);
    style_led.body.border.width = 3;
    style_led.body.border.opa = LV_OPA_30;
    style_led.body.shadow.color = LV_COLOR_MAKE(0xb5, 0x0f, 0x04);
    style_led.body.shadow.width = 5;

    /*Create a LED and switch it OFF*/
    lv_obj_t * led1  = lv_led_create(lv_scr_act(), NULL);
    lv_led_set_style(led1, LV_LED_STYLE_MAIN, &style_led);
    lv_obj_align(led1, NULL, LV_ALIGN_CENTER, -80, 0);
    lv_led_off(led1);

    /*Copy the previous LED and set a brightness*/
    lv_obj_t * led2  = lv_led_create(lv_scr_act(), led1);
    lv_obj_align(led2, NULL, LV_ALIGN_CENTER, 0, 0);
    lv_led_set_bright(led2, 190);

    /*Copy the previous LED and switch it ON*/
    lv_obj_t * led3  = lv_led_create(lv_scr_act(), led1);
    lv_obj_align(led3, NULL, LV_ALIGN_CENTER, 80, 0);
    lv_led_on(led3);
}

MicroPython

LED with custom style

LED example in LittlevGL with MicroPython

code

# Create a style for the LED
style_led = lv.style_t()
lv.style_copy(style_led, lv.style_pretty_color)
style_led.body.radius = 800 # large enough to draw a circle
style_led.body.main_color = lv.color_make(0xb5, 0x0f, 0x04)
style_led.body.grad_color = lv.color_make(0x50, 0x07, 0x02)
style_led.body.border.color = lv.color_make(0xfa, 0x0f, 0x00)
style_led.body.border.width = 3
style_led.body.border.opa = lv.OPA._30
style_led.body.shadow.color = lv.color_make(0xb5, 0x0f, 0x04)
style_led.body.shadow.width = 5

# Create a LED and switch it OFF
led1  = lv.led(lv.scr_act())
led1.set_style(lv.led.STYLE.MAIN, style_led)
led1.align(None, lv.ALIGN.CENTER, -80, 0)
led1.off()

# Copy the previous LED and set a brightness
led2  = lv.led(lv.scr_act(), led1)
led2.align(None, lv.ALIGN.CENTER, 0, 0)
led2.set_bright(190)

# Copy the previous LED and switch it ON
led3  = lv.led(lv.scr_act(), led1)
led3.align(None, lv.ALIGN.CENTER, 80, 0)
led3.on()

API

Typedefs

typedef uint8_t lv_led_style_t

Enums

enum [anonymous]

Values:

enumerator LV_LED_STYLE_MAIN

Functions

lv_obj_t *lv_led_create(lv_obj_t *par, const lv_obj_t *copy)

Create a led objects

Return

pointer to the created led

Parameters
  • par: pointer to an object, it will be the parent of the new led

  • copy: pointer to a led object, if not NULL then the new object will be copied from it

void lv_led_set_bright(lv_obj_t *led, uint8_t bright)

Set the brightness of a LED object

Parameters
  • led: pointer to a LED object

  • bright: 0 (max. dark) … 255 (max. light)

void lv_led_on(lv_obj_t *led)

Light on a LED

Parameters
  • led: pointer to a LED object

void lv_led_off(lv_obj_t *led)

Light off a LED

Parameters
  • led: pointer to a LED object

void lv_led_toggle(lv_obj_t *led)

Toggle the state of a LED

Parameters
  • led: pointer to a LED object

void lv_led_set_style(lv_obj_t *led, lv_led_style_t type, const lv_style_t *style)

Set the style of a led

Parameters
  • led: pointer to a led object

  • type: which style should be set (can be only LV_LED_STYLE_MAIN)

  • style: pointer to a style

uint8_t lv_led_get_bright(const lv_obj_t *led)

Get the brightness of a LEd object

Return

bright 0 (max. dark) … 255 (max. light)

Parameters
  • led: pointer to LED object

const lv_style_t *lv_led_get_style(const lv_obj_t *led, lv_led_style_t type)

Get the style of an led object

Return

pointer to the led’s style

Parameters
  • led: pointer to an led object

  • type: which style should be get (can be only LV_CHART_STYLE_MAIN)

struct lv_led_ext_t

Public Members

uint8_t bright