Logging¶
LittlevGL has built-in log module to inform the user about what is happening in the library.
Log level¶
To enable logging, set LV_USE_LOG 1
in lv_conf.h and set LV_LOG_LEVEL
to one of the following values:
LV_LOG_LEVEL_TRACE A lot of logs to give detailed information
LV_LOG_LEVEL_INFO Log important events
LV_LOG_LEVEL_WARN Log if something unwanted happened but didn’t cause a problem
LV_LOG_LEVEL_ERROR Only critical issue, when the system may fail
LV_LOG_LEVEL_NONE Do not log anything
The events which have a higher level than the set log level will be logged too. E.g. if you LV_LOG_LEVEL_WARN
, errors will be also logged.
Logging with printf¶
If your system supports printf
, you just need to enable LV_LOG_PRINTF
in lv_conf.h to send the logs with printf
.
Custom log function¶
If you can’t use printf
or want to use a custom function to log, you can register a “logger” callback with lv_log_register_print_cb()
.
For example:
void my_log_cb(lv_log_level_t level, const char * file, int line, const char * dsc)
{
/*Send the logs via serial port*/
if(level == LV_LOG_LEVEL_ERROR) serial_send("ERROR: ");
if(level == LV_LOG_LEVEL_WARN) serial_send("WARNING: ");
if(level == LV_LOG_LEVEL_INFO) serial_send("INFO: ");
if(level == LV_LOG_LEVEL_TRACE) serial_send("TRACE: ");
serial_send("File: ");
serial_send(file);
char line_str[8];
sprintf(line_str,"%d", line);
serial_send("#");
serial_send(line_str);
serial_send(": ");
serial_send(dsc);
serial_send("\n");
}
...
lv_log_register_print_cb(my_log_cb);
Add logs¶
You can also use the log module via the LV_LOG_TRACE/INFO/WARN/ERROR(description)
functions.